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Crime and punishment

  Crime and Punishment Every action has a reaction, and thus the norms and laws that allow humans to coexist with each other and in the environment have been forged. Worldwide, laws identify actions in two ways: legal or illegal. Illegal actions committed by the citizens of a country or region are called crimes, since illegal actions are understood to infringe on the rights of other citizens and/or negatively alter the environment in which citizens live. Therefore, governments, throughout history, have determined that illegal actions have consequences for the citizens or organizations that commit them. These consequences are called punishments, which can include fines, imprisonment, or social or economic limitations. Each country decides through its government what is considered illegal and what the punishments are for each crime. In order to determine that a citizen or organization has committed a crime, different sets of laws and processes have been established. For example, crim...

Critical thinking and media literacy

  Human beings are entities that act and interact with their environment, based on the perception of their surroundings through their senses, which allow them to perceive the world. These senses, in turn, are integrated into their environment as electrical signals that enter their body and brain. Through this perception, humans make decisions that affect their actions. Thus, humans must be very attentive to what they perceive through their senses; this is what critical thinking is about: processing what enters through our senses, filtering, and discerning. This requires being attentive and asking questions about what we see, hear, and feel. Currently, digital media encompasses most of our social interactions: TV, cell phones, work, entertainment, business, buying and selling, opinions, etc. And many individuals, companies, and conglomerates have managed to take advantage of this to obtain economic income, followers, etc.—in other words, to influence the decisions of the so-call...

GA5-240202501-AA1-EV02 Mapa mental.

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GA5-240202501-AA1-EV01 Cuestionario.

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GA4-240202501-AA2-EV03 Foro.

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GA4-240202501-AA2-EV02 Audio.

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GA4-240202501-AA2-EV01. Cuestionario.

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